This example shows how to use onDraw() method and create a simple drawing program. The only significant files are Draw activity and the DrawView.
MainActivity.java
public class MainActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
DrawView drawView = new DrawView(this);
setContentView(drawView);
drawView.requestFocus();
}
}
public class DrawView extends View {
Paint paint = new Paint();
Context c;
public DrawView(Context context) {
super(context);
c= context;
paint.setColor(Color.WHITE);
paint.setAntiAlias(true);
}
@Override
public void onDraw(Canvas canvas) {
canvas.drawCircle(100, 100, 50, paint);
}
}
}
MainActivity.java
public class MainActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
DrawView drawView = new DrawView(this);
setContentView(drawView);
drawView.requestFocus();
}
}
public class DrawView extends View {
Paint paint = new Paint();
Context c;
public DrawView(Context context) {
super(context);
c= context;
paint.setColor(Color.WHITE);
paint.setAntiAlias(true);
}
@Override
public void onDraw(Canvas canvas) {
canvas.drawCircle(100, 100, 50, paint);
}
}
}
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